Isolation is one element that makes this survival horror series so disturbing. After playing the previous titles in the series, the terror of being isolated, whether in a mental hospital or in the wilderness of North Arizona, gave me an unrivaled terror. I was apprehensive when I heard that Red Barrels was developing a multiplayer Outlast game. I may have the remaining heart pumping cold blood in my hands, but I’ll be damned if I venture out of my barrel only to get gassed, impaled, and shouted at again. The screams and shouts from my poor team, who have been left to find the last heart and complete the fun fair game, wash over me. Unfortunately, there are plenty of chances to get electrocuted or gassed, thanks to the maze-like setting and complex puzzles.Īfter being hunted for sport for the better part of an hour, my head is heavy, my heart is pumping, and I decide to take a mental health break in a nearby barrel, (one of the 43 I hid in). A trial lasts around an hour, with various stages where Murkoff will force you to complete challenges ranging from pushing carts to searching dead bodies. Be warned you do not want to see what’s at the end of the psychosis-induced tunnel. There’s a naked man with a hammer, an electrifying old test subject, numerous grunts, and even a gas mask-wearing scientist who doses you with drugs that will turn your trial into a psychosis-heavy nightmare. My team’s objective is simple: make our way through the fun fair completing the trials and tasks while navigating the countless booby-traps, landmines, and bloodied mutilated subjects whose sole goal is to hunt down our team and tear us limb from limb. My heart is in my stomach, or more specifically, someone else’s heart literally is in my hand as I try to hit enough targets to earn a ticket and escape the spine-chilling horrors of The Outlast Trials fun fair before one of the several test subjects catches up to me and turns me into swiss cheese.
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